Survival
Weather, hunger, shelter and resources shape every expedition and every long night.

In Development
A Viking survival RPG set in a living procedural world.
Game Pillars
A harsh land. A second chance. Manage your settlement, survive the elements, and shape your own saga in a world where villagers have needs, jobs and routines.
Weather, hunger, shelter and resources shape every expedition and every long night.
Raise a village from rough shelters into a working home for exiles and workers.
Discover rugged islands, forests, shores and local resources generated for each world.
Storms, fog, rain and snow alter the atmosphere and pressure of the world.
Grow food, manage fields and keep your settlement alive through the seasons.
Use the coast as a lifeline with docks, boats and food production loops.
Villagers plan tasks, react to needs and make the settlement feel alive.
Push into unknown terrain and uncover the secrets of a harsh living world.
World Snapshots
The project is structured to support survival loops, procedural terrain, villager AI and shifting weather as connected parts of one world.



