
AISystems
Building GOAP AI for a Living World
How goal-oriented action planning helps villagers choose useful work without turning the project into a fragile behavior tree maze.
Jun 5, 20242 min read

Devlog Tag
Articles and technical notes tagged Exiles of Lowlands.

How goal-oriented action planning helps villagers choose useful work without turning the project into a fragile behavior tree maze.

Creating beautiful and unique northern islands with procedural generation while preserving authored readability.

Bringing storms, rain, fog and seasons to Exiles of Lowlands without overwhelming performance or readability.

How farming, crops and food production work together to make settlement survival feel grounded.